The Roon ecosystem includes rich control apps for iOS and Android, and allows streaming to many different types of audio hardware. The one thing we keep hearing is that users wish they had more options for where to run their Roon Core. Today, we’re proud to announce Roon Server for compatible QNAP and Synology NAS devices, which means you can enjoy the Roon experience without a PC!
Roon 1.2 is here!
We’re very excited to announce that Roon 1.2 is finally live! This is our biggest release yet, with new platform support, new apps, new features, and lots of refinements based on the feedback we hear from our members every day. There are over 600 new features and improvements in all. Here are some highlights:
Playing well with others
If our experiences at Sooloos and Meridian taught the Roon team anything, it was do what you know. In our case, that means music and software. Sure, we’ve built hardware and shipped mass-market apps, but when your heart’s not in something, it shows.
The spark that inspired the founding of Roon Labs a year ago was the idea that there weren’t great experiences available to people who love music, audio, or both. A few streaming services have made some interesting mobile apps, but those experiences don’t translate well to listening in the home; they often don’t offer reasonable audio quality and they’re designed to be, well, mobile. Conversely, much of the software that’s designed to be used with audio systems leaves quite a bit to be desired in terms of user experience.
The First 100 Days of Roon
If we had launched Roon according to our original plan, this post might have been called “The First Ten Days of Roon”. Our intention was to release in September as a feature-complete, mature product with the benefit of complete alpha and beta test cycles, but that isn’t how things played out.
Sneak Peak #2 – Classical
Sneak Peak #1
What a Journey
Fifteen years ago, some friends and I started thinking about how listening to music was going to change. That was 1999, before streaming services or even the iTunes Store, so music collections were made up of CDs and files downloaded from early peer-to-peer networks.
It was a time of tremendous promise. Music, which had long been bound by the physical discs on which it was sold (and the broadcast media which promoted it), was going to become massively accessible. It was an intoxicating thought that all the music in the world might actually be something we could see and hear in our lifetimes.